

In a locker in the “Gardener's Residence”, which is just to the north of the road that comes off the bridge. Use the analyzer to find it, then there’s an exosuit at the nearby church you can use to dig it up.

On a table in the “Brieder Residence”, which is next door to the Mekanick’s.īuried near the flagpole in the courtyard of the Jr.

The the key to the panic room is in the garage, and the room itself is in the floor of the shed. In the panic room at the “Mekanick’s Residence”, which is a house in the northwestern part of the town. To get access, take the key from the garage in the emergency shelter then use the analyzer to find the entrance. The house on of those on the Western edge of the map, in the town. In the panic room under the garage in the “Patriots Residence”. The keys are in the secret room in the closet that you can’t access until Case 5 On a table inside the workshop at Tom’s farm On Santa’s chair in the christmas tree lot that you go to when you investigate the maniacs in this area. On the counter in the upstairs kitchen in the fire hall you go to as part of Case 2 Use the analyzer to find it, then use the exosuit nearby to dig it up On the stairs on the side of the chapel south of the emergency shelter, opposite the liquor storeīuried at the military checkpoint in front of the mall, behind some sandbags. You need to go here as part of Case 2 anyways, but if you’ve missed it, you can climb up onto the roof using the bin and emergency ladder behind the store, then get into the apartment through the open window. This is on the counter in the apartment above the drug store. On the counter in the Tetro’s Comic’s shop, near the emergency shelter You’ll need to use the analyzer to find where it’s buried, then use an exosuit to dig it up. On a bench in the park that’s in front of the shopping mall, near the public toiletsīuried in the ground near the circular plaza in the same park as the Roto Killer, to the West of that blueprint. It’s on the hood of a car just to the right of her. You’ll meet a survivor in the parking garage you go through at the beginning of the level who’ll tell you to pick it up. This is given to you as part of the beginning of Case 2. First, grab the key from the open sided tent that’s in front of you as you leave the mall, then go into the tents, use the analyzer on the second tent to find the locker with the blueprint. Just outside Central Plaza is a collection of military tents that the main mission will take you to. Use your spectrum analyzer on the bookcase to the left of the counter to find the panic room and the blueprint. Grab it then go into the North Pole Town Square Workshop. On Santa’s seat in the middle of the display there will be a key. Head for Santa’s Village in the Central Plaza. Inside the Medieval Town Museum shop, just to the left of the main entrance and the Sword in the Stone.įurther into Medieval town inside the Ye Olde Toy Box shop on the counter, in the same square you fight the boss. In the Mad Love Tees shop just before the main entrance to Medieval Town Inside Oh San’s Sushi in Kiichiro Plaza on the shop counter. In Charms of Desire on the upper level between Caribbean Cove and Miami Boardwalk. This is in Homerunners on the upper level between Caribbean Cove and Kiichiro Plaza. The key is in the clocktower up the curved stairs in front of the yellow building. In a locker in the Pirate’s Catch Restaurant in Caribbean Cove. Use this on the locker in the back of the El Mode shop in Miami BoardwalkĬomplete the go kart race challenge in Miami Boardwalk to unlock the cage in the middle of the track containing the blueprint. Grab the key in the women’s bathroom just outside the hotel’s entrance then scan with the spectrum analyser the wall at the back beside the elevators.Īs you pass through the security room in the hotel with the headless body of the manager, the key should be right there. When you meet Brad at the hotel, it’s behind the counter beside Connor. To get into the locker you need to grab the key from the circular bar just down from the crash site. In a locker the back of the Frotzee stand in the group of shops to your left, right after you crash land at the start of Case 1. It’s on a crate after Vick takes off, and is part of the mission.

You’ll get this as part of the Case 0 Prologue mission. Whilst, in a show of kindness from the developers, you can buy maps from vendors that will enable you to see these on your minimap, we’ve put together a complete list for you so that you’ll never go wrong. To be able to make them though, you need to find the blueprints first. As with the other Dead Rising games before it, Dead Rising 4 has a plethora of combo weapons for you to put together and smash some zombie heads with.
